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Project: Customizable Soldier

Description: As the Army moves towards greater fidelity in the simulations world, the need arose to build a customizable/modular US Soldier for use within the Army's gaming environment. The various parts/pieces were designed to work within any game engine with the most conservative budgets (textures & polygons). The soldier is modular from basic boots, pants, and shirt on up to full armor.

Game Engine: Arma 2, CryEngine, Unreal Engine, Havok

Software: Photoshop, Maya, Zbrush